Paradise

2015 | Archive, Games

Exhibition Project Chiasm

We experimented with the interaction of augmented reality and the ritual behavior of the visitors to the exhibition.

Group Exhibition with Paul Kenig, Heiner Mühlmann, Jens M. Stober.
HfG Kubus, Karlsruhe, 18.–27. April 2011

 

Abstract strategy boardgame for two players.

The aim of the game is to push the neutral stones from the board. The player who first has a score three of these stones wins.

Like in Chess or Go simple rules produce a complex strategic playing experience. Unlike in in these games there is a third neutral entity. Both players have the same target. They are not fighting against each other. They try to do better at removing the neutral stones from the board. Getting in better positions and play the better combinations of moves.

A digital version of the game is being developed.

Pictures: MAU X HFG (Ogu Ginza, Tokyo, Japan am 19.9.2015)

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